Tooltip
Call to your allies, instructing them to throw down an explosive trap at the targeted location.
How it works
Explosive Trap is built from 2 client effects, applied in this order:
- Effect 1 is effect type 165, which the datamine does not name. Its base value is 70. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 10 per tick. It scales with 2 times attack power. Its area radius is 5 yards. It ticks every 1 sec, 5 times over the full 5 sec (50 base in total).
What it does
Explosive Trap is a Fire spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it applies an aura in a 5 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Effect 165 Value: 70 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 10 Attack power coefficient: 2 Radius: 5 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.