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Eye Beam

Spell

Eye Beam

Shadow

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Instant cast5 sec cooldownTen yards

Shadow spell.

Eye Beam

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Eye Beam is built from 6 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). It triggers Eye Beam.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Eye Beam.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Eye Beam.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Eye Beam.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Eye Beam.
  6. Effect 6 is Trigger Spell (effect type 64). It triggers Eye Beam.

What it does

Eye Beam is a Shadow spell with an instant cast, a range of 10 yards and a 5 sec cooldown. It also casts Eye Beam (record #197641), Eye Beam (record #212897), Eye Beam (record #212905) and Eye Beam (record #212909).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range10 yards (Ten yards)
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Effect #1Trigger Spell (64)
Trigger spell: Eye Beam
Effect #2Trigger Spell (64)
Trigger spell: Eye Beam
Effect #3Trigger Spell (64)
Trigger spell: Eye Beam
Effect #4Trigger Spell (64)
Trigger spell: Eye Beam
Effect #5Trigger Spell (64)
Trigger spell: Eye Beam
Effect #6Trigger Spell (64)
Trigger spell: Eye Beam

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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