Tooltip
The caster launches several eyes at their enemies, creating an Eye Sore at the point of impact. Players standing in these Eye Sores suffer 12 Fire damage every second for 15 sec.
How it works
Eye Sore is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. It applies the infected mechanic. It ticks every 1 sec, 15 times over the full 15 sec (180 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Eye Sore is a Fire spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura with the infected mechanic every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 12 Mechanic: Infected Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1240, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.