Tooltip
Pins an enemy to the ground, stunning them and tearing at their flesh to deal increasing damage every 0.5 sec for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Face Rage is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 66.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.
What it does
Face Rage is a Physical spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it deals Physical damage (base value 2) with the infected mechanic, applies an aura and applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 2 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 66 Misc value: 22 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Face Rage appears in: 1 spell that casts it.
Spells that cast it
- Face RageTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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