How it works
Its aura procs every time its trigger condition is met.
Fallen Order is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 312. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 136.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 65.
What it does
Fallen Order is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 312 Value: 1 Misc value: 241 |
| Effect #2 | Apply Aura (6) Aura type id 79 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 136 Misc value: 127 |
| Effect #4 | Apply Aura (6) Aura type id 65 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.