Tooltip
Falling debris drops onto several random destinations, inflicting 90.2089 Nature damage to players of the impact locations.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 90. Its area radius is 7 yards.
What it does
Falling Debris is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 90) in a 7 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 90 Radius: 7 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Falling Debris appears in: 1 boss encounter and 2 spells that cast it.
Boss encounters
- Ula'tek in The Venomous Abyss
Journal section: Stage One: Fury of the Serpent Mother > Rage of the Shackled; Stage Two: Children of the Doomscale > Rage of the Shackled; Stage Three: Ula'tek's Ascension > Rage of the Shackled
Encounter creatures: Ula'tek, Blightscale Viper, Blightscale Rawling, Blightscale SpawnRaid boss ability
Spells that cast it
- Rage of the ShackledTriggers this spell
- FX TEST - Wrath of the Shackled - DNTTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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