Tooltip
Larodar releases a fistful of embers that fall from the sky, inflicting 20 Fire damage to players of the impact locations.
Embers that fail to hit a player inflict 50 Fire damage to all players, applying a stack.
How it works
Falling Embers is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 500.
What it does
Falling Embers is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 50) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 50 Radius: 300 yards |
| Effect #2 | Dummy (3) Value: 500 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.