How it works
Falling Rubble is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 0.5 yards. It triggers Falling Rubble.
What it does
Falling Rubble is a spell with an instant cast and an unlimited range. When cast it launches a missile in a 0.5 yard radius. It also casts Falling Rubble (record #1283357).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Missile (32) Radius: 0.5 yards Trigger spell: Falling Rubble |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Falling Rubble appears in: 2 spells that cast it.
Spells that cast it
- Falling Rubble (record #1283353)Triggers this spell
- Falling Rubble (record #1283360)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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