Tooltip
Your harmful and helpful spells have a chance to weave a Thread of Fate between you and your target for 5 sec. Tethered allies gain bonus primary while the Thread holds and enemies take Cosmic Damage when the Thread breaks.
How it works
Its aura procs every time its trigger condition is met.
Fateweaved Needle is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Fateweaved Needle is a Holy, Nature, Shadow and Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Fateweaved NeedleOn Equip
- Fateweaved MalletOn Equip
Used by
Where is this spell used?
Fateweaved Needle appears in: 3 spells that cast it and 2 items (listed under Provided by).
Spells that cast it
- Thread of Fate (record #443515)Triggers this spell
- Fated PainTriggers this spell
- Thread of Fate (record #443590)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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