Tooltip
Inflicts 3000 Fire damage to targets infront of the caster and increases damage taken from Fel Breath by 100% for 30 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Fel Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3000. It applies the infected mechanic. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 100. Its area radius is 60 yards.
What it does
Fel Breath is a Fire spell with a 4.5 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 30 sec. When cast it deals Fire damage (base value 3000) with the infected mechanic in a 60 yard radius and applies an aura in a 60 yard radius. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 4.5 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 3000 Mechanic: Infected Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 100 Misc value: 22 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.