Tooltip
Charges an enemy.
How it works
Fel Charge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It applies the rooted mechanic.
- Effect 2 is Trigger Spell (effect type 64). It triggers Charge.
What it does
Fel Charge is a Fire spell with an instant cast, a range of 10 yards and effects that last 2 sec. When cast it applies an aura with the rooted mechanic. It also casts Charge.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 26 Mechanic: Rooted |
| Effect #2 | Trigger Spell (64) Trigger spell: Charge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fel Charge appears in: 1 spell that casts it.
Spells that cast it
- Fel ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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