Tooltip
Dealing damage has a chance to set the enemy on fire, dealing Fire damage over 7 sec.
How it works
Fel Flame is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 1 sec, 7 times over the full 7 sec.
- Effect 2 is Dummy (effect type 3). It triggers Flame Licked Stone.
What it does
Fel Flame is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, a range of 50 yards and effects that last 7 sec. When cast it applies an aura every 1 sec. It also casts Flame Licked Stone.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 7 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Period: every 1 sec |
| Effect #2 | Dummy (3) Trigger spell: Flame Licked Stone |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.