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Fel Imp-losion

Spell

Fel Imp-losion

Fire

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Instant castOne Thousand Yards

Inflicts 15.5459 Fire damage to enemies, summoning a Fel Imp at the location of the explosion.

Fel Imp-losion

Tooltip

Inflicts 15.5459 Fire damage to enemies, summoning a Fel Imp at the location of the explosion.

How it works

Fel Imp-losion is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15.5459. Its area radius is 3 yards.
  2. Effect 2 is Summon (effect type 28).

What it does

Fel Imp-losion is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it deals Fire damage (base value 15.5459) in a 3 yard radius and summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range1000 yards (One Thousand Yards)
Cast timeInstant
DurationInfinite
Effect #1School Damage (2)
Value: 15.5459
Radius: 3 yards
Effect #2Summon (28)
Misc value: 91259, 64

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fel Imp-losion appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Mannoroth in Hellfire Citadel
    Journal section: Stage One: The Legion's Might; Stage Two: The Resurrection; Stage Three: True Power; Stage Four: EMPOWERMENT!
    Encounter creatures: MannorothRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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