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Fel Iron Bomb

Spell

Fel Iron Bomb

Fire

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1 secFifteen yards

Inflicts Fire damage and stuns targets in a 5 yard radius for 2 sec.

Fel Iron Bomb

Tooltip

Inflicts Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect.

How it works

Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

Fel Iron Bomb is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 3. It applies the stunned mechanic. Its area radius is 5 yards.

What it does

Fel Iron Bomb is a Fire spell with a 1 sec cast, a range of 15 yards and effects that last 2 sec. When cast it deals a percentage of weapon damage (base value 100) in a 5 yard radius and applies an aura with the stunned mechanic in a 5 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range15 yards (Fifteen yards)
Cast time1 sec
Duration2 sec
MechanicStunned
Proc chanceAlways
Proc charges1
Effect #1Weapon % Damage (31)
Value: 100
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 12
Value: 3
Mechanic: Stunned
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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