Tooltip
A fel meteor crashes to the ground, inflicting 24.0712 Fire damage to enemies within 5 yds of the impact, setting them ablaze for 8.40585 Fire damage every 2 sec for 8 sec.
How it works
Fel Meteor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 24.0712. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8.4059 per tick. Its area radius is 5 yards. It ticks every 2 sec, 4 times over the full 8 sec (33.62 base in total).
What it does
Fel Meteor is a Fire spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it deals Fire damage (base value 24.0712) in a 5 yard radius and applies an aura in a 5 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 24.0712 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 8.4059 Radius: 5 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fel Meteor appears in: 1 spell that casts it.
Spells that cast it
- Fel MeteorTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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