Tooltip
The caster conjures an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by Ablaze.
If it travels too far without impacting a player, it will fall to the ground, creating a patch of Chaotic Felblaze.
How it works
Fel Orb is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Create Area Effect (effect type 179). Its area radius is 2 yards.
What it does
Fel Orb is a Fire spell with a 5 sec cast, an unlimited range and effects that last 10 sec. When cast it has a Create Area Effect effect in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 5 sec |
| Duration | 10 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Create Area Effect (179) Misc value: 4481 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fel Orb appears in: 1 boss encounter.
Boss encounters
- Xhul'horac in Hellfire Citadel
Journal section: Stage One: The Legion's Flame > Wild Pyromaniac
Encounter creatures: Xhul'horacRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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