Tooltip
Inflicts 1500 Fire damage to enemies within 20 yards in a cone in front of the caster, reducing healing received by 50% for 10 sec.
How it works
Felsoul Cleave is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1500. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 75 per tick. Its area radius is 20 yards. It ticks every 2 sec, 5 times over the full 10 sec (375 base in total).
What it does
Felsoul Cleave is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Fire damage (base value 1500) in a 20 yard radius, applies an aura in a 20 yard radius and applies an aura in a 20 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 1500 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -50 Misc value: 127 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 75 Radius: 20 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.