Spell
Ferocious Bite
Physical
Finishing move that causes damage per combo point, consumes up to 25 additional Energy to increase damage by up to 100%, and heals you.1% of your total maximum health for each used.
Tooltip
Finishing move that causes damage per combo point, consumes up to 25 additional Energy to increase damage by up to 100%, and heals you.1% of your total maximum health for each used.
When used on targets below 25% health, Ferocious Bite will also refresh the duration of your Rip on your target.
Critical strike chance doubled against bleeding targets.
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
How it works
Casting it triggers a 1 sec global cooldown.
Ferocious Bite is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.6552 times attack power.
- Effect 2 is Energize (effect type 30). Its base value is -25.
What it does
Ferocious Bite is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage and restores a resource (base value -25).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.6552 |
| Effect #2 | Energize (30) Value: -25 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.