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Fiery Cyclone

Spell

Fiery Cyclone

Fire

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Instant castSelf Only

Tosses all enemy targets into the air, preventing all action but making them invulnerable for 3 sec.

Fiery Cyclone

Tooltip

Tosses all enemy targets into the air, preventing all action but making them invulnerable for 3 sec.

How it works

Fiery Cyclone is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 39. Its area radius is 200 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -100. Its area radius is 200 yards.

What it does

Fiery Cyclone is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 200 yard radius. The client files the whole spell under the banished mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration3 sec
MechanicBanished
Effect #1Apply Aura (6)
Aura type id 12
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 39
Misc value: 127
Radius: 200 yards
Effect #3Apply Aura (6)
Aura type id 118
Value: -100
Misc value: 127
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.