Tooltip
Tosses all enemy targets into the air, preventing all action but making them invulnerable for 3 sec.
How it works
Fiery Cyclone is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 39. Its area radius is 200 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -100. Its area radius is 200 yards.
What it does
Fiery Cyclone is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 200 yard radius. The client files the whole spell under the banished mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Banished |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 39 Misc value: 127 Radius: 200 yards |
| Effect #3 | Apply Aura (6) Aura type id 118 Value: -100 Misc value: 127 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.