Spell
Fiery Red Maimers
Physical
After using Ashamane's Frenzy, your next Maim costs no Energy, deals 500% increased damage, and hits 2 additional enemies near the target.
Tooltip
After using Ashamane's Frenzy, your next Maim costs no Energy, deals 500% increased damage, and hits 2 additional enemies near the target.
How it works
Its aura procs every time its trigger condition is met.
Fiery Red Maimers is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 500.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
What it does
Fiery Red Maimers is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 500 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: -100 Misc value: 14 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fiery Red Maimers appears in: 1 spell that casts it.
Spells that cast it
- Fiery Red MaimersTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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