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Fight or Flight

Spell

Fight or Flight

Physical

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Instant castSelf Only

When you damage an enemy who is below 35% health, or fall below 35% health yourself, gain primary stat and 10% movement speed for 8 sec.

Fight or Flight

Tooltip

When you damage an enemy who is below 35% health, or fall below 35% health yourself, gain primary stat and 10% movement speed for 8 sec. Can only occur once every 30 sec.

How it works

Fight or Flight is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 29.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 29.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 29.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 129. Its base value is 10.
  6. Effect 6 is Trigger Spell (effect type 64). It triggers Lethargy.

What it does

Fight or Flight is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura. It also casts Lethargy.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 29
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 29
Misc value: 3
Effect #3Apply Aura (6)
Aura type id 29
Effect #4Apply Aura (6)
Aura type id 4
Effect #5Apply Aura (6)
Aura type id 129
Value: 10
Effect #6Trigger Spell (64)
Trigger spell: Lethargy

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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