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Final Doom

Spell

Final Doom

Shadow

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1 secSelf Only

Shadow spell.

Final Doom

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 4 yards.

What it does

Final Doom is a Shadow spell with a 1 sec cast and no range (it targets the caster). When cast it deals Shadow damage (base value 20) in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time1 sec
Effect #1School Damage (2)
Value: 20
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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