Spell
Find an Opening
Physical
Your chance for Sinister Strike to strike twice and grant Opportunity is increased by 10%
Tooltip
Your chance for Sinister Strike to strike twice and grant Opportunity is increased by 10%
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 10.
What it does
Find an Opening is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 219 Value: 10 Misc value: 3, 5679 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Find an Opening appears in: 1 talent.
Talents
- Find an Opening for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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