Tooltip
Inhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for 15 Fire damage.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Fire Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. Its area radius is 30 yards. It ticks every 2 sec, 6 times over the full 12 sec (18 base in total).
What it does
Fire Breath is a Fire spell with a 3 sec cast, a range of 20 yards, a 13 sec cooldown and effects that last 12 sec. When cast it deals Fire damage (base value 15) in a 30 yard radius and applies an aura in a 30 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 3 sec |
| Cooldown | 13 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 15 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 3 Radius: 30 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.