How it works
Fire Patch is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 3 yards. It triggers Fire Patch.
- Effect 2 is Dummy (effect type 3). Its area radius is 5 yards.
What it does
Fire Patch is a spell with an instant cast and an unlimited range. When cast it launches a missile in a 3 yard radius. It also casts Fire Patch (record #90751).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 3 yards Trigger spell: Fire Patch |
| Effect #2 | Dummy (3) Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.