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Fire Shot

Spell

Fire Shot

Fire

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2 sec5 sec cooldownMedium Range

Fire spell.

Fire Shot

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Fire Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 250.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 33 per tick. It ticks every 3 sec, 3 times over the full 9 sec (99 base in total).

What it does

Fire Shot is a Fire spell with a 2 sec cast, a range of 30 yards, a 5 sec cooldown and effects that last 9 sec. When cast it deals a percentage of weapon damage (base value 250) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Duration9 sec
Effect #1Weapon % Damage (31)
Value: 250
Effect #2Apply Aura (6)
Aura type id 70
Value: 33
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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