Tooltip
The caster spits fireballs at a player for 9 sec, inflicting 5.5 Fire damage every 0.8 sec.
How it works
Fire Spit is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 60 yards. It ticks every 0.8 sec, 12 times over the full 9 sec. It triggers Fire Spit.
- Effect 2 is Trigger Spell (effect type 64). It triggers Recharge.
- Effect 3 is Trigger Spell (effect type 64). It triggers Fire Spit.
What it does
Fire Spit is a Fire spell with an instant cast, a range of 60 yards and effects that last 9 sec. When cast it applies an aura in a 60 yard radius every 0.8 sec. It also casts Fire Spit (record #1266745), Recharge and Fire Spit (record #1294633).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Radius: 60 yards Period: every 0.8 sec Trigger spell: Fire Spit |
| Effect #2 | Trigger Spell (64) Trigger spell: Recharge |
| Effect #3 | Trigger Spell (64) Trigger spell: Fire Spit |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.