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Fireball

Spell

Fireball

Fire

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Mage

1.5 secMedium Range

Hurls a fiery ball that causes (12.3% of Spell Power) Fire damage and an additional Fire damage over 4 sec.

Fireball

Tooltip

Hurls a fiery ball that causes (12.3% of Spell Power) Fire damage and an additional Fire damage over 4 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Fireball is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.123 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 2 sec, 2 times over the full 4 sec.

What it does

Fireball is a Fire spell with a 1.5 sec cast, a range of 30 yards and effects that last 4 sec. When cast it deals Fire damage and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration4 sec
Proc chanceAlways
Effect #1School Damage (2)
Spell power coefficient: 0.123
Effect #2Apply Aura (6)
Aura type id 3
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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