Tooltip
Rains volcanic rocks every 3 sec that inflict Fire damage to all enemies upon impact. Additional Fire damage inflicted to enemies within 6 yards of the impact.
Rocks also leave behind pools of lava.
How it works
Firestorm is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 6 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 4. Its area radius is 100 yards.
- Effect 3 is Create Area Effect (effect type 179).
What it does
Firestorm is a Fire spell with an instant cast, a range of 100 yards and effects that last 24 sec. When cast it deals Fire damage (base value 15) in a 6 yard radius, deals Fire damage (base value 4) in a 100 yard radius and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 24 sec |
| Effect #1 | School Damage (2) Value: 15 Radius: 6 yards |
| Effect #2 | School Damage (2) Value: 4 Radius: 100 yards |
| Effect #3 | Create Area Effect (179) Misc value: 17240 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Firestorm appears in: 1 spell that casts it.
Spells that cast it
- FirestormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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