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Firestorm

Spell

Firestorm

Fire

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Instant castTower 100

Rains volcanic rocks every 3 sec that inflict Fire damage to all enemies upon impact.

Firestorm

Tooltip

Rains volcanic rocks every 3 sec that inflict Fire damage to all enemies upon impact. Additional Fire damage inflicted to enemies within 6 yards of the impact.

Rocks also leave behind pools of lava.

How it works

Firestorm is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 6 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 4. Its area radius is 100 yards.
  3. Effect 3 is Create Area Effect (effect type 179).

What it does

Firestorm is a Fire spell with an instant cast, a range of 100 yards and effects that last 24 sec. When cast it deals Fire damage (base value 15) in a 6 yard radius, deals Fire damage (base value 4) in a 100 yard radius and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Tower 100)
Cast timeInstant
Duration24 sec
Effect #1School Damage (2)
Value: 15
Radius: 6 yards
Effect #2School Damage (2)
Value: 4
Radius: 100 yards
Effect #3Create Area Effect (179)
Misc value: 17240

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Firestorm appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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