Spell
Fists of Fury
Physical
Pummels all targets in front of you, dealing Physical damage over 3 sec to your primary target and damage over 3 sec to up to 5 other targets.
Tooltip
Pummels all targets in front of you, dealing Physical damage over 3 sec to your primary target and damage over 3 sec to up to 5 other targets.
How it works
Casting it triggers a 1 sec global cooldown.
Fists of Fury is built from 6 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 0.2 sec. It triggers Fists of Fury.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 0.2 sec. It triggers Fists of Fury.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 47.
- Effect 5 is School Damage (effect type 2). It scales with 1.2075 times attack power.
- Effect 6 is Dummy (effect type 3). Its base value is 50.
What it does
Fists of Fury is a Physical spell with an instant cast, a range of 8 yards, a 24 sec cooldown and effects that last 3 sec. When cast it applies an aura every 0.2 sec, applies an aura and deals Physical damage. It also casts Fists of Fury (record #345714) and Fists of Fury (record #117418).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Cooldown | 24 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Dummy (3) Value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 1 Period: every 0.2 sec Trigger spell: Fists of Fury |
| Effect #3 | Apply Aura (6) Aura type id 226 Value: 1 Period: every 0.2 sec Trigger spell: Fists of Fury |
| Effect #4 | Apply Aura (6) Aura type id 47 |
| Effect #5 | School Damage (2) Attack power coefficient: 1.2075 |
| Effect #6 | Dummy (3) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.