Spell
Flame Accelerant
Physical
If you have not cast Fireball for 8 sec, your next Fireball will deal 70% increased damage with a 40% reduced cast time.
Tooltip
If you have not cast Fireball for 8 sec, your next Fireball will deal 70% increased damage with a 40% reduced cast time.
How it works
Its aura procs every time its trigger condition is met.
Flame Accelerant is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -41.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
What it does
Flame Accelerant is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -41 |
| Effect #2 | Apply Aura (6) Aura type id 108 Misc value: 10 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 50 Misc value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.