Tooltip
Inflicts Fire damage in front of the caster. Damage is split equally among targets hit.
How it works
Each cast of Flame Scythe costs 100 Energy.
Flame Scythe is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 530.191. It applies the distracted mechanic. Its area radius is 12 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Adrenaline.
What it does
Flame Scythe is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 530.191) with the distracted mechanic in a 12 yard radius. It also casts Adrenaline.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 100 Energy |
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 530.191 Mechanic: Distracted Radius: 12 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Adrenaline |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.