Tooltip
Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Flame Shock is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.2799 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 4 times over the full 12 sec (1.12 base in total).
What it does
Flame Shock is a Fire spell with an instant cast, a range of 20 yards and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 0.2799 Spell power coefficient: 0.1 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.