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Flame Shock

Spell

Flame Shock

Fire

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Instant cast10 sec cooldownTwenty yards

Instantly burns an enemy, then inflicts additional Fire damage every 3 sec.

Flame Shock

Tooltip

Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Flame Shock is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 3 sec, 4 times over the full 12 sec (100 base in total).

What it does

Flame Shock is a Fire spell with an instant cast, a range of 20 yards, a 10 sec cooldown and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown10 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
Dispel typeDispel type id 1
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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