Tooltip
The caster unleashes flames at its current target, inflicting 80 Fire damage to players in a frontal cone.
Flames land nearby, inflicting 75 Fire damage to players of impact locations.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Flame Smite is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Dummy (effect type 3). Its area radius is 50 yards.
What it does
Flame Smite is a Fire spell with a 3 sec cast, an unlimited range and a 5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
| Effect #2 | Dummy (3) Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flame Smite appears in: 1 boss encounter.
Boss encounters
- Kurog Grimtotem in Vault of the Incarnates
Journal section: Stage One: Elemental Dominance > Altar of Flame > Flamewrought Eradicator
Encounter creatures: Kurog Grimtotem, Tectonic Crusher, Frozen Destroyer, Blazing FiendRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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