Tooltip
Summons a burning wall.
How it works
Its aura procs every time its trigger condition is met.
Flame Wall is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 120 times over the full 1 min. It triggers Lava Pool.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42.
What it does
Flame Wall is a Fire spell with a 2 sec cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Lava Pool.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 1 min |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Lava Pool |
| Effect #2 | Apply Aura (6) Aura type id 42 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.