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Flaming Twisters

Spell

Flaming Twisters

Physical

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Instant castTwenty yards

react to the winds from, ejecting fiery tornadoes that inflict 25 Fire damage to players struck and stun players hit for 2 sec before tossing them away.

Flaming Twisters

Tooltip

react to the winds from, ejecting fiery tornadoes that inflict 25 Fire damage to players struck and stun players hit for 2 sec before tossing them away.

How it works

Flaming Twisters is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Flaming Twisters.
  2. Effect 2 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Flaming Twisters.

What it does

Flaming Twisters is a spell with an instant cast and a range of 20 yards. When cast it launches a missile in a 10 yard radius. It also casts Flaming Twisters (record #470190) and Flaming Twisters (record #469621).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 10 yards
Trigger spell: Flaming Twisters
Effect #2Trigger Missile (32)
Radius: 10 yards
Trigger spell: Flaming Twisters

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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