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Flaming Volatile Foam

Spell

Flaming Volatile Foam

Fire

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Instant castVision Range (AOI)

Fire spell.

Flaming Volatile Foam

How it works

Its dispel type is client id 1.

Flaming Volatile Foam is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 228794. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25.189 per tick. Its area radius is 100 yards. It ticks every 0.5 sec, 10 times over the full 5 sec (251.89 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50. Its area radius is 100 yards.

What it does

Flaming Volatile Foam is a Fire spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it applies an aura in a 100 yard radius every 0.5 sec and applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration5 sec
Dispel typeDispel type id 1
Effect #1Dummy (3)
Value: 228794
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 25.189
Radius: 100 yards
Period: every 0.5 sec
Effect #3Apply Aura (6)
Aura type id 61
Value: 50
Misc value: 2
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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