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Flare

Spell

Flare

Physical

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Instant castTower 100

Physical spell.

Flare

How it works

Flare is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. Its area radius is 50 yards. It triggers Humanizing Potion.
  2. Effect 2 is effect type 164, which the datamine does not name. Its area radius is 50 yards. It triggers Humanizing Potion.

What it does

Flare is a spell with an instant cast and a range of 100 yards. It also casts Humanizing Potion and Humanizing Potion.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Effect #1Effect 164
Radius: 50 yards
Trigger spell: Humanizing Potion
Effect #2Effect 164
Radius: 50 yards
Trigger spell: Humanizing Potion

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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