How it works
Flare is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its area radius is 50 yards. It triggers Humanizing Potion.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 50 yards. It triggers Humanizing Potion.
What it does
Flare is a spell with an instant cast and a range of 100 yards. It also casts Humanizing Potion and Humanizing Potion.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | Effect 164 Radius: 50 yards Trigger spell: Humanizing Potion |
| Effect #2 | Effect 164 Radius: 50 yards Trigger spell: Humanizing Potion |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.