Tooltip
Exposes all hidden and invisible enemies within 5 yards of the targeted area for 30 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Flare is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 5 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 41. Its area radius is 10 yards.
- Effect 3 is Persistent Area Aura (effect type 27). It applies aura type 41. Its area radius is 10 yards.
What it does
Flare is an Arcane spell with an instant cast, a range of 50 yards and effects that last 30 sec. When cast it leaves a persistent area effect on the ground in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Effect #1 | Dummy (3) Radius: 5 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 41 Misc value: 6 Radius: 10 yards |
| Effect #3 | Persistent Area Aura (27) Aura type id 41 Misc value: 5 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.