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Flicker

Spell

Flicker

Nature

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Instant cast4 sec cooldownSelf Only

Teleports you forward or until reaching an obstacle.

Flicker

Tooltip

Teleports you forward or until reaching an obstacle.

How it works

Spells that share its cooldown category wait 0.5 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.

Flicker is built from 2 client effects, applied in this order:

  1. Effect 1 is Leap (effect type 29). Its area radius is 15 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Flicker is a Nature spell with an instant cast, no range (it targets the caster) and a 4 sec cooldown. When cast it leaps the caster up to 15 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown4 sec
Category cooldown0.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Leap (29)
Radius: 15 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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