How it works
Flight is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 201. Its base value is 50429.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 37. Its base value is 50343.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 206. Its base value is 280.
What it does
Flight is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 201 Value: 50429 |
| Effect #2 | Apply Aura (6) Aura type id 37 Value: 50343 Misc value: 98 |
| Effect #3 | Apply Aura (6) Aura type id 206 Value: 280 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.