How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
What it does
Flourish is a spell with an instant cast, a range of 10 yards and a 1 sec cooldown. The client files the whole spell under the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| Mechanic | Interrupted |
| Effect #1 | Dummy (3) Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.