Tooltip
Taking damage has a chance to cause a Slumbering Dream to flourish, shielding you over 15 sec and causing a Flourishing Dream to mark a friendly ally within 30 yards.
Moving within 5 yards of an ally marked with a Flourishing Dream causes it to awaken, shielding you and your ally over 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Flourishing Dream Helm is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Slumbering Dream.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Flourishing Dream Helm is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Slumbering Dream.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Slumbering Dream |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Flourishing Dream HelmOn Equip
Used by
Where is this spell used?
Flourishing Dream Helm appears in: 2 spells that cast it and 1 item (listed under Provided by).
Spells that cast it
- Slumbering DreamTriggers this spell
- Flourishing DreamTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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