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Flower Walk

Spell

Flower Walk

Nature

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Druid

Instant castVision Range (AOI)

During Barkskin your movement speed is increased by 10% and every second flowers grow beneath your feet that heal up to 3 nearby injured allies for (20% of Spell Power).

Flower Walk

Tooltip

During Barkskin your movement speed is increased by 10% and every second flowers grow beneath your feet that heal up to 3 nearby injured allies for (20% of Spell Power).

How it works

Flower Walk is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). It scales with 0.2 times spell power. Its area radius is 10 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.

What it does

Flower Walk is a Nature spell with an instant cast and a range of 100 yards. When cast it heals in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Heal (10)
Spell power coefficient: 0.2
Radius: 10 yards
Effect #2Dummy (3)
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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