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Fluidity of Motion

Spell

Fluidity of Motion

Physical

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Monk

Instant castSelf Only

Blackout Kick's cooldown is reduced by 1 sec.

Fluidity of Motion

Tooltip

Blackout Kick's cooldown is reduced by 1 sec.

How it works

Fluidity of Motion is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -1000.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 453. Its base value is -1000.

What it does

Fluidity of Motion is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: -1000
Misc value: 11
Effect #2Apply Aura (6)
Aura type id 453
Value: -1000
Misc value: 1561

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fluidity of Motion appears in: 2 talents.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Fluidity of Motion at Wowhead (opens Wowhead in a new tab)