Spell
Forceful Winds
Physical
Windfury has a 10% additional chance to trigger and its damage is increased by 50%.
Tooltip
Windfury has a 10% additional chance to trigger and its damage is increased by 50%.
How it works
Casting it triggers a 1.5 sec global cooldown.
Forceful Winds is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 10.
What it does
Forceful Winds is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: 10 Misc value: 18 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Forceful Winds appears in: 3 talents.
Talents
- Forceful Winds for Shaman (Elemental, Enhancement, Restoration)Talent
- Forceful Winds for Shaman (Elemental, Enhancement, Restoration) (definition #131765)Talent
- Forceful Winds for Shaman (Elemental, Enhancement, Restoration) (definition #132015)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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