Tooltip
Conjure foul water that inflicts 681.457 Nature damage to enemies every 0.5 sec. for 8 sec.
How it works
Foul Geyser is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 16 times over the full 8 sec. It triggers Foul Geyser.
What it does
Foul Geyser is a spell with a 3 sec cast, a range of 500 yards and effects that last 8 sec. When cast it applies an aura and applies an aura every 0.5 sec. It also casts Foul Geyser (record #143992).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | 3 sec |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Foul Geyser |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.