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Foul Geyser

Spell

Foul Geyser

Physical

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3 secFive Hundred Yards

Conjure foul water that inflicts 681.457 Nature damage to enemies every 0.5 sec.

Foul Geyser

Tooltip

Conjure foul water that inflicts 681.457 Nature damage to enemies every 0.5 sec. for 8 sec.

How it works

Foul Geyser is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 16 times over the full 8 sec. It triggers Foul Geyser.

What it does

Foul Geyser is a spell with a 3 sec cast, a range of 500 yards and effects that last 8 sec. When cast it applies an aura and applies an aura every 0.5 sec. It also casts Foul Geyser (record #143992).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range500 yards (Five Hundred Yards)
Cast time3 sec
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 23
Period: every 0.5 sec
Trigger spell: Foul Geyser

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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