Tooltip
swipe at players that get too close, inflicting 60 Cosmic damage and knocking them back.
How it works
Fractal Claw is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60.
- Effect 2 is Knock Back (effect type 98). Its base value is 100.
What it does
Fractal Claw is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 60) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 60 |
| Effect #2 | Knock Back (98) Value: 100 Misc value: -150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.