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Fracture

Spell

Fracture

Physical

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3 secEight yards

Physical spell.

Fracture

How it works

Fracture is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 8 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 80. Its area radius is 8 yards.

What it does

Fracture is a Physical spell with a 3 sec cast and a range of 8 yards. When cast it deals Physical damage (base value 30) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast time3 sec
Effect #1School Damage (2)
Value: 30
Radius: 8 yards
Effect #2Effect 144
Value: 80
Misc value: 80
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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